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3d mace studio tutorial

3d mace studio tutorial

Here I will tell you about 3dsmax 3dmodel 3d mace studio tutorial.
I have used following techniques in this 3ds max tutorial.
Editable poly and Scatter techniques

[1]-First of all you will press (ctrl +N) now you will see the new window is open
Now click on the Geometry > Standard primitives > Plane. Use the following Setting creates a plane like this
In the top view and set like this in the perspective view
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[2]-Create a Sphere with the following settings
Radius: 22, Segment: 48
Create Sphere in the top view
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[3]-Create a Cone with the following settings
Radius 1: 2.8, Radius: 00: Height: 15
Create Cone in the top view
Set like this in the front view
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[4]-Now click on the Scatter button > Pick Distribution Object
Then click on the Sphere like this
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[5]-Now your object should like this
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[6]-Open the scatter parameter and use the following setting
Your image should like this

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[7]-Now click on the cylinder button
Create a cylinder with the following settings
Radius: 4.0, Height: 188
Create Cylinder in the left view
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[8]-Now convert into the Editable Poly and select the Polygon mode
Then make a selection like this
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[9]-Now click on the Extrude button and you will see the Extrude polygon pallete is open
Set the Extrusion Height: 1
Select the Local Normal mode then hit OK
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[10]-Your object should like this in the front view
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[11]-Now apply the Turbo Smooth Modifier
Set the Illustration: 1
Your object should like this
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[12]-Create a Sphere with the following settings
Radius: 4.6, Segment: 48
Hemisphere 0.565
Select Chop mode
Set like this in the front view
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[13]-Create a cylinder with the following settings
Radius: 1.0, Height: 3
Set like this in the front view
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[14]-Create a Chamfer cylinder with the following settings
Radius: 2.7, Height: 4.6 Fillet: 2.0
Set like this in the front view
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[15]-Open the material window
Click on the diffuse map button then select the Bitmap option
Pick the jpg like this and open the coordinate’s palette and use the following setting
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[16]-Similarly import the second map like this image as shown below
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[17]-After add some lights and assign the materials press (F9) and you will see the final is ready
Save the file in your folder
Thanks for watching
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Category: Graphics | Views: 6,145 | on: October 26, 2008 | by: jooria
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